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Were you doing 3D modeling before Star Citizen?

Jim MartinConcept Artist / Illustrator

I was, but being in live action, you have to do both. You need to be able to 3D model starting points, but then you also have to shift gears and just be right at digital paint. But I find that in the gaming work, the 3D part of it is a bigger chunk. And so when you're forced to do a bigger chunk, then I think you grow that skill. So it's been a growing process for me to go, oh, you know what? I'm going to go back in and hit this model again. I'm going to do it until it's right.

Reverse the Verse›LIVE - The Jim Martin Experience·
Published on this date.16 Mar 2018
EpisodeArt & graphics