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Mining and Manufacturing will be an important part of the Persistent Universe.Will the mining platform in the SQ42 concept art be available for us to purchase in the Star Citizen universe?What plans do you have for Star Citizen?Will we have warehouses and silos that we can purchase and expand upon?asked by GunRage

TL;DRChris Roberts is unsure a station as big as the Squadron 42 one would be buyable early, but says players will be able to mine, own silos or warehouses, and possibly build up a mining station.

I'm not sure about whether a mining operation of the size of the Shubin one that's detailed in Squadron 42 would be available for players to purchase or use right off the bat in the game.We're definitely planning on allowing players to be able to do mining operations and get groups together to do it on a small scale or a large scale, and you certainly will be able to, as you build up, have a silo or warehouse or have your mining operation.I think there will definitely be cases where a player will be able to buy a mining station, then slowly build it up over time, hire other people to help them out, and do all the rest of the stuff.So it's there, I just don't know whether it will be a base the size of the Shubin one. But maybe that could be down the road. We're still working it out.We've actually got a pretty cool mining mechanic.We're gonna do voxelization of asteroids, and there's a whole sort of... It won't be just holding a space bar for two hour and you've now mined something. There will be a lot of logistics involved in terms of getting the minerals, then taking it to someone to get refined, and all the rest of the stuff.All along the mining and logistics chain, people will get involved. So I think it will be a cool game for people who like to do that, and that's the idea with Star Citizen, to have all these different things you can do with it. It sort of suits all different tastes.

10 for the Chairman›Episode 14 . March 31st, 2014·
Published on this date.3 Apr 2014