Will a convoy made primarily of haulers ever be able to legitimately defend itself against a raiding party of fighters?Does CIG perhaps have some cunning game mechanics in mind that will help ensure a reasonable balance of power?asked by Krel
TL;DRWell-armed or escorted haulers should be able to fend off fighter raiders, which Roberts hopes keeps the balance reasonable, with safer trading in regulated core worlds and more risk further out.
Well yeah, I would think if you're hauling a bunch of cargo and you've got well defended or well armored cargo ships, and perhaps you've hired some mercenaries or friends of yours to fly escort with you, you should be able to defend yourself against a raiding party of fighters.I mean if you're flying completely unarmed cargo freighters and that's it, and there's fighters, then obviously you won't be able to, but we're designing most the ships to have weaponry. So the Freelancer is a pretty well armed cargo ship, maybe the Starfarer isn't as maneuverable as something like a Freelancer will be, but it's gonna have guns and turrets. If you're taking a Starfarer and taking some goods, you're probably gonna hire some people to fly escort for you.So that's how you would have to approach that. You can hire NPCs, or you could have your friends help you, or hire other players.So I'm hoping that will ensure reasonable balance of power. Then of course if you're trading in the safe areas, the regulated areas, there are significant penalties for people trying to attack you and raid you.So you're likely to be fairly safe trading inside the core UEE worlds, but as you get further out, you'll be less safe.