In a universe built on immersion, will CIG add mature and tasteful romance to Star Citizen, much like Mass Effect or Dragon Age Inquisition?asked by Nostromo1977
TL;DRRomance is much easier in single-player than an MMO, and Chris is planning decisions in Squadron 42 that affect relationships with wingmen, though how far those relationships go depends on the player.
So this kind of question... it's always interesting to add different types of relationships, and romance in particular. You see games have developed over time, you can actually visualize that romance between characters with different cinematography, different scenes. Usually by the cutscenes, but also in the actual gameplay and actions that you can do, being able to develop a good personal relationship with significant others, so to speak, and I think Star Citizen's going to give you a great opportunity to probably do that, because there's going to be so many different people, so many different beings, in the 'Verse, yeah. I think that's something we need to...
Yeah, I think Squadron 42 too, I mean, what they're calling out is Mass Effect and Dragon Age which, it's obviously much easier to handle relationships and romantic relationships in a single player environment, not really in an MMO, so one of the things I think that Chris is famous for, in the Wing Commander games, is having those interactive cutscenes, having the ability to make those kinds of decisions, and the branching relationships that we had with some of the wingmen in wing commander, and I know that's something for a fact that he's definitely planning on doing in SQ42, where your decisions, your actions, they will matter to your wingmen and they'll impact your relationships. Now, how far those relationships go, I guess that's up to the decisions that you make.