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We've had some highly publicized staff departures. What can you tell us?asked by [Uncredited]

TL;DRRoberts says the departures are normal turnover for a company this size, mostly for personal or career reasons, with no 'sky is falling' scenario, and Erin Roberts is taking a global production management role.

[86-minute special with Ben Lesnick - Summary Transcript]– Just a natural thing; they have a very big company (255 people in house) and you just get turnover when you get to that size.– There's a lot of different reasons why people leave; they get an offer they couldn't refuse or they get to do their dream; for most people here, what we're building is their dream, but in some cases, like Travis Day being a World of Warcraft nut, working at Blizzard has been his dream. You can't really stand in the way of something like that.– Generally on a turnover basis, it's been no different than when Chris was at Origin, a studio that grew from six at the beginning, to 110 when EA bought it, to 300 or so when Chris left; didn't even know half the people and people were always coming and going, and that just kind of happens; it's unfortunate and sometimes it's for personal reasons.– At CIG they've got a really great group of people and really great infrastructure; in some ways people see it more than they would normally, because they show more people than just the front person on a project, but you won't see the whole staff.– CIG show the whole staff, especially those in L.A.– Just because one person is showing off a feature, doesn't necessarily mean they're the one driving it. They're working on it, but there are probably 10 other people working on it with them, and you don't see them.– Part of the downside of being as open as CIG are, there's just more exposure to the regular comings and goings of a large development studio.– To work on SC and SQ42, you have to have a certain mindset. It's hard, you're not shielded from anything. If people are complaining because something's late or broken, there's a developer on the other side that's going, they don't like what I'm doing, and it's hard to deal with that all the time.– Need to be ready for that if you're going to be part of CIG.– No particular 'sky is falling' scenario. Alex left for personal reasons.– Erin Roberts has agreed to become the global manager of production, which will help centralize and unify production techniques.– No-one CR has worked with better than Erin. And he's Chris' brother, and he can say things to Chris that other people might not. Erin's very good at coming in, pulling things and people together, and getting things done.

10 for the Chairman›Episode 60 (2015.07.20)·
Published on this date.20 Jul 2015