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My question is about the history and life of your ship. Will your ship be able to be uniquely named and carry a history with it that would be attached to the ships particular hull number or serial number that would be reset or 'lost' upon complete hull or ship destruction?asked by Muad'dib

TL;DRRoberts says ships will definitely be nameable and show wear and tear, with ideas like kill history tied to a ship and possible incentives to keep ships, but the later ideas are not committed.

We're definitely going to let you name your ships in the persistent world, we're definitely going to have your ships age and wear and tear and you'll fix them up, and much like your character that you would have, we want you to have a reason to hold on to your character, to have a reason to hold on to your ship, instead of it just blow up and get a new one. So one of the, that would be an idea that you'd name it, that that ship would be associated with the kills that it had and stuff like that, and I think it would be cool, and there may be, longer term, some small ways to incentivize players to keep their ships, rather than trade them in, so those are all things that I would be pretty keen on doing, stage two.The whole thing with the PU is you want to hold on, you want to continue living, you want to hold on to your ship. Kinda want people to play the game in a measured manner. In AC right now, you respawn when you die, so you go around, you fire your missiles, and then aaah, might as well respawn, get my ballistic ammo back, get my missiles back, well in the Persistent Universe you don't want to do that, because it's going to be a pain in the butt to wake up in the hospital room on some planet and go collect your new insurance-covered ship, but it's missing all the customizations you've done, but we've got a ship in the works, the Anvil Crucible, which is a repair ship, and that's all about getting out there and repairing the ships that've been damaged in space, so we definitely want to have gameplay around keeping your ship fixed up, patched, living, and having a history associated with it is one of the really good ways of doing it.

10 for the Chairman›Episode 61 (2015.07.27)·
Published on this date.27 Jul 2015