Currently anyone using gimbals or turrets suffers a weapon class loss of one for each weapon. How do you plan to have this affect larger ships, as they cannot maneuver like fighters, and rely on turrets and gimbals more? Would all of my class two Constellation turrets be downgraded to class one weapons as fixed guns on larger ships would be mostly useless?asked by DarkRavens
TL;DRRoberts says weapon classes no longer exist, only sizes, which will be matched to each ship's scale so larger ships keep suitable turrets, and stats are still subject to change.
Ok, there aren't any "classes" anymore, we've thrown those out, they've not been in the code for a long time. They were just names for classes of weapons like fixed guns, gimballed guns, turret, manned turret, missile rack etc, but now it's all about sizes and the class, whether you're a weapon or a turret or a missile pylon or an ammo box, or a fuel pod etc etc so there's not really anything to worry about there. The design is the design, I've noticed a whole bunch of people get panicked about a weapon being this class/this size, oh no my ship got gimped etc. It's definitely not the case, that's part of the problem with having an open development plan like we do, it's really not about the statistics! Ultimately where we want to have the Aurora on the scale, against the Hornet on the scale to the Constellation, to the Bengal, they're all going to live in their same relative spaces, I wouldn't get caught up on sizing or class naming on weapons of turrets. I notice a lot of people saying that the Constellation turret(s) should be able to have dual class 4 guns on it, but I think maybe if you want to have a look at what size 2 guns look like on an M50 for example, they look really silly. So the gun sizes and capacities will be matched to the scale and size of the ship, and not some arbitrary numbers we came up with when initially putting it down on paper. Everything is going to relatively sit in the same places, like the Aurora is never going to be a better dogfighter than a Hornet, and the Hornet's turret isn't going to have bigger guns than a Constellation's turret, it just doesn't make sense. The Constellation and bigger ships are very turret dependent, so they'll have turrets and guns that match their scale and capacity, like your question says they'll need to have these as the ships won't be as agile as the smaller ones. Likely the Constellation is not really something you want to use fixed guns with, more like gimbals and turrets! But this is all a work in progress and all statistics etc are meant to change down the track, just like it says at the very top of the ship page! What you CAN be assured of, is that if you buy the ship that's described as a dogfighting ship, that's what you'll get, no matter what changes in stats say.