Will there be a realistic audio option e.g. No sound in a vacuum, so you just hear stuff hitting your ship as the muffled sound travels through the structure, and lasers/photons are soundless?asked by Mediocrates
TL;DRA realistic no-sound-in-space audio option is definitely not coming short term, but Roberts wouldn't rule it out longer term after other audio features like music and positional voice chat.
So short term absolutely no. Not because, we've sort of gone for the sort of Star Wars, Battlestar Galactica route where we have sound because generally that's kind of cool even though it's maybe not quite as realistic.Longer term I could see the sound department getting to the end of all the features we want them to implement and do sort of a realistic sound simulation option which I won't be against, I would just prefer to finish up a bunch of other stuff like, the music system. We've now got our 2.0 Music System and this sort of positional Voice Over IP that we want to do. So when you're in a group on a ship I can talk and you'll hear me and if I'm in front of you you'll hear my voice coming from the front, if I'm behind you'll hear me coming from behind, my voice will be filtered if I'm speaking through a helmet, etc, etc, all those things. So all of that's sort of ahead of the queue than doing stuff of the realistic space sound option, but I wouldn't rule it out longer term because we have a pretty talented audio department and they've been doing some pretty awesome stuff both on the sound creation, but also on the simulation, programming side.