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What can we expect going forward with regard to yet to be placed into concept ships? Ships like the "starter" RSI Zeus to the rumored new pirate interceptor and the much speculated corvette?asked by Drewscifer

TL;DRSeveral concept ships are in development, with the Zeus not expected to be a starter ship, and a small one-person mining ship for planetary surfaces is the next one to focus on.

Well I don't think the RSI Zeus will be a starter 'cause it's an old legacy ship. I think it was one of RSIs first star faring ship. I think there's a model that you can get in your hangar for it. There is a fair amount of work we're doing. We've got some concept ships that we've looked at, and obviously we've got a few that we owe.So the corvette is basically the spot that the Idris left and that's going to be an RSI ship, we're calling the RSI Polaris at the moment. And then the pirate interceptor is to allow you to own a sort of quicker more maneuverable just straight dog fighting ship if you're a pirate because, the Cutlass is cool but it's kind of a jack of all trades. It can absolutely fight and it's pretty tough but it also carries people or a little bit of cargo around so it's maybe good for boarding actions and stuff like that. So it's almost a bit more fighter/dropship whereas if you're a pirate you may also need some interceptors and maybe you just don't want to be boarding a Hornet or something, so that's going to be the Drake Buccaneer that we're working on.But, yep there's a lot of cool stuff and the next one we are going to probably focus on is the much smaller mining ship. I know people have been looking for ships that are not just necessarily combat orientated. And also rather different roles and with our procedural planets set up we've been looking at how we can have ships that can go down and maybe fly around, scan and pull in some minerals because we'll make that part of the gameplay when procedural planetoids roll out, which will be in the near future.So some of them will just be rocky planetoids maybe with minerals on, some will be a bigger planet with oceans and all the rest of the stuff on. But one of the things we think we could do in a large procedural area is look for minerals and basically mind for them and so the idea is the MISC Prospector will be a sort of one person version of that. Because the RSI Orion which is the big mining ship is very much built with some of the bigger mining operations in massive asteroid fields. It's a super cool ship but it's a really big ship and isn't so inclined to working down on the planetary surface stuff, looking and mining and strip mining materials. That's really what the MISC Prospector is.And the MISC Prospector's going to be built to pull up and gathering minerals and then maybe take the containers and put them on another ship, like one of the Hull classes, that you can fly off somewhere that needs some minerals. It should be pretty cool. So the design's coming along well and hopefully you guys will be excited. Non-combat ships I know a fair amount of people ask for that. I think it's one of the cool things with Star CItizen. It's not just about dog fighting or fighting other people, there will be many other ways to make money. Maybe there's people that have to protect the mining operation and there's people that are doing the mining operation and there will all be great ways to make money.

10 for the Chairman›Episode 81·
Published on this date.4 Apr 2016
EpisodeShipsShip combat