How are characters textured - tiled like the ships or high resolution?
They are different than the ships. It's a blend shader technique. It's a set of tile textures via the layering system, but it's not quite as simple as having a couple of preset materials and masking them out for piece. You have to have a bunch of draw calls per piece and finding the balance is a challenge.
starfarer.space · Star Citizen: Reverse the Verse 2.6 - LA