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How frequently does one discipline work with another? Artists working with animators etc…?

If you're a good artist, you're always talking to the other departments. Animation and art they have metrics for lots of things, but they have to be in-line for other things as well. As an animator, It's very helpful to know modelling and rendering. It's always good to know what's ahead of you and behind you in the pipeline. Bryan knows modelling, rendering, rigging, etc… if he's handed a character, he can see if it's going to break. If it's something like a ship that they're getting ready to work with, he knows what's required on the ships pipeline face as well. Makes people downstream's life easier. The more they communicate, the less rework will be needed.