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Animations – when it comes to animations, do you ever think there'll be animations like two playable characters high-fiving each other, or will your char flip a switch on and off?

Cloud Imperium

All in the works. Biggest hurdle they have to solve is, when Bryan initiates, the other character has to do the same. With NPC's it's a little easier, there's more flexibility, they'll navigate and play the animation. If two players go up to each other and want to high-five, you probably have to like 'accept the high-five' or something. But there's a gameplay element that, they have to make sure not too much control is taken away from the player. It's a balancing act.