We have seen a lot of cool engineering news on power managment. Will there be any similar systems for heat or data?
Yogi KlattVehicle Experience Programmer
Heat and so on, it's more like a side thing for us. So we're concerned with the capacitor gameplay and capacitors. The capacitor gameplay is in parallel to heat and power. With the capacitor stuff, you configure your ship and where it performs well in that specific moment. But heat development and cooling things and all that, that is a side thing which is independent of that. It's more about long-term decisions.
starfarer.space · Star Citizen Live: All About Alpha 3.11