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What kind of things are the vehicle experience working on right now?

TL;DRThe team is working on a missile operator mode planned for next year, ongoing countermeasures work with more coming later, capacitor gameplay with the weapons part finished, docking, and ship AI features.

Richard TowlerLead Designer, Vehicle Experience Team

They are currently working on the missle operator mode scheduled for next year, and in general they work on improving the missles. This links back to how in general operator seats work in ships and it will have an impact on how multi-crew gameplay works in the future. They have also been continously working on countermeasures. While they brought in some changes for 3.11, they are still far off from where they want to be but a lot of the missing features will come in 3.12.

They are now moving on to the capacitor gameplay. It is split into three groups: engines, weapons, and shields. The work for the weapon sub-system is already complete. They still have to finishes the other two systems, and link them all together.

Dave's team has been mainly working on the docking system, but they also have a couple of items on the back burner like improved MFDs. They have also been working on additional features for ship AI.

Star Citizen Live›All About Alpha 3.11·
Published on this date.6 Nov 2020