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What kinds of traps will be in the game?

John LangLevel Designer II

I think I can say, speak for everyone when I say that we would love to develop a whole range of traps and hazards. You know, we are implementing ones that we have currently like trip mines, explosive canisters, hazard zones, radiation, fire, but a mimic chest would be amazing.

Jared HuckabyHost, Community

It can't just be, it can't just be, there's nothing you can do about it. Like we gotta be, you gotta be able to scan it. There's gotta be a way to detect it and stuff and avoid it. You can't just be random. Oh, well I did nothing and blew myself up. But you know, for the people who are in too big a hurry and don't do the due diligence, those people deserve to have a box blow up in their face.

Star Citizen Live›Q&A Contested Zones and Asteroid Bases·
Published on this date.16 Aug 2024