Does the ATLS tractor-beam gameplay mechanic differ from the handheld tractor-beam device?
Yes. As a dedicated cargo loader, the tractor beam automatically moves its target adjacent to its user, making it easier to view the surroundings.A destination-preview hologram is then displayed in the environment wherever the user aims, with color coding indicating a cargo grid or surface placement. The tractor beam's target is moved to the hologram's location automatically when the 'fire' button is pressed. This provides faster cargo movement and faster cargo-grid selection (plus snapping) from greater distances.A secondary fire mode (mouse two) allows the tractor beam's target to be thrown instead of placed. A charge functionality increases the throw strength the longer the input is held.When targeting ships or ground vehicles, the typical tractor beam functionality is employed instead to allow smaller upturned vehicles to be rotated and set down.