Back to search

What happened to the fuel gameplay feature that was recently removed from the Roadmap?

TL;DRThe fuel feature will return: vehicle-side refueling and resource-gathering fuel teams will tackle it, with glimpses expected once current work finishes, since it isn't needed for Squadron 42, and Roadmap changes will get explanatory posts.

Cloud Imperium

It'll be coming back. Todd says they just had a meeting with Chris about refueling and the two different aspects of that. John Crewe's Pillar is the vehicle side, so one of the vehicle feature teams will focus on it soon, and then Todd's Pillar will focus on the Resource Gathering side of it. The former would be the fuel scoops, and the latter would be quantum fuel mining or harvesting, as well as the gameplay loop of refining and then being able to sell or transfer that fuel. Todd thinks we'll see glimpses of this once the designated teams complete their current work, because frankly these fuel features aren't needed for Squadron 42, which is the priority. If the PU team can work on it instead, then that's what they'd do.
Jared adds that going forward with future major additions or changes to the Roadmap, although maybe not with smaller ones, they're going to start adding Comm Link posts about why each successive change occurs when they do.

Star Citizen Live›All About Development·
Published on this date.6 Sep 2019