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I read somewhere that the Galaxy Server is currently supporting up to 45,000 players can be scaled in millions if the need be. This is a number that has been previously unheard of. The question that I want to ask is what are you doing to make sure to avoid outages and other issues? There will be literally millions who will try and log in at the same time.asked by Ravi Sinha

TL;DRRoberts says the universe cluster tracks all players and acts as a matchmaker, handing nearby players to local instance servers that handle the actual interaction, so huge crowds are never in one place.

The Galaxy Server isn't really a Galaxy Sever. It's a cluster actually and it works in conjunction with what we call instance servers. It's the instance servers are the ones that are actually talking to the clients of the people playing and taking care of the load in space when people see other or fight with other. You're not going to be able to have 25,000 or a million in the same place in the same area but the universe cluster tracks everyone and can track millions of people if necessary, and it's doing some dynamic match-making on the fly.

It's basically seeing that "this person and this person have entered the same area" so let me spin up an instance server in that instance and hand off these people to that server. The instance server will then take care of the job of communicating between the two people so they can get up to each other's position and see other. That's kind of what the universe cluster does.

The universe cluster is really more of a match-making system what player you've got, what ships you've got, where you are in the galaxy and then it's constantly match-making people based on where they are, what their allegiances are, what their ping is…all those kind of things and then puts them together with other players which are in the same area. It then hands them off to a local instance server.