Any update on scars and tattoos?
Most of character creator stuff is DNA-based regarding the faces, which they're continuing to work on. They have tech for face decals right now, which could handle tattoos or face paint, but it doesn't do scars well because scars require depth (and therefore a normal map) to look realistic, otherwise they just look painted on. To create scars using a normal map would be complicated to do because they have a lot of normal maps on characters faces as it is. They also don't have a good way to place it somewhere, and then further it would have to be persisted, so it would need a port for it to be attached to the character. What ST would prefer to do, is for scars to not be available initially but be something that appears over the course of the characters life, should something happen to create that scar.